Build an AI×Animals wargame with Modeling Cooperation
- commitment
- 16 hrs/week
- flexibility
- Open to proposals

The project
The unfettered development of AI systems could be catastrophic for animals. At Modeling Cooperation, we want to build a wargaming platform that makes the risks tangible to AI labs, policymakers, and advocates. Simulation workshops have proven effective at putting the risks front-of-mind for decision-makers in AI governance contexts. We believe the same approach can work for AI and animal welfare policy.
Our main project at Modeling Cooperation is the software platform behind the Intelligence Rising workshops, facilitated by the Technology Strategy Roleplay team: turn-based simulation games that help senior figures in governments, industry and academia develop an intuitive grasp of how AI competition unfolds. Around 1,000 participants have taken part over five years.
The AI×Animals project would apply the same architecture to a new domain: the policy decisions inside AI laboratories, regulatory agencies, and government ministries that will determine how AI-driven technologies affect animals over the coming decade. The simulation would place participants inside a realistic scenario in which they navigate decisions such as:
- Whether to permit or restrict precision livestock farming technologies that improve efficiency but entrench industrial animal agriculture
- How to respond to competitor governments or companies adopting AI-optimised systems with lower welfare standards
- How to weigh short-term economic and political pressures against longer-term welfare and governance consequences
Expected Output: Over the 10 week mentorship, we will work together to design the wargame with the goal of running a few early iterations of the workshop with a small number of people from the AIxAnimals community.
The mentee's role
We expect all mentees to be involved in the wargame design.
- Design the scenarios encountered in the AI×Animals wargame
- Prototype the structure of the wargame (what stats do the players have, how are the consequences to animals presented to the players)
- Implement the wargame in our existing software. (If you have a strong coding background, we are willing to delegate more of this work to you).
- Facilitate a session of the wargame and collect feedback from participants
Who I'm looking for
Must-haves:
- We'll be looking for mentees who can proactively contribute to the design of the wargame. We suspect relevant mentees will have some combination of the following skills:
- Knowledge of the AI×Animals space or deep knowledge in one of these fields
- Good judgement of what questions our target audiences would find it useful to explore
- Proactive in asking us for feedback; Proactive in asking others in the field for feedback
- Ability to deliver well-scoped resources for use in the project at a consistent cadence
- Ability and willingness to facilitate the wargame developed during the project. Facilitating a wargame requires strong communication skills and comfort in tying together the exercise to emphasise any learning objectives.
Nice-to-haves:
- An important way to contribute to making an AI×Animals wargame project a success is by finding relevant people to play it. We are especially interested in mentees who are good at finding people to take part in events and workshops. Although we anticipate helping to make this happen initially, the best mentees would be better than we are at this task. If you have evidence this is you and would be willing to spend time working on making these connections, we definitely want to hear from you.
- Coding experience: Experience with Clojure/Clojurescript is especially relevant, although any proof of undertaking an independent coding project or contributing to software is valuable evidence.
- Facilitation experience
- Game design experience
If you are suggesting your own research project instead of the AI×Animals wargame project, then I'll want to see evidence of your ability to scope out your research question and have thought through the minimum steps you would take to get results you could write a blog post about. It's also valuable to know how to test whether a research project will run into issues (e.g. see https://cs.stanford.edu/~jsteinhardt/ResearchasaStochasticDecisionProcess.html). Evidence of past completed research projects is also valuable.
Support offered
- We can provide the direction for the AI×Animals wargame as well as our resources on the project so far. We will help support the shaping of the wargame.
- If desired for getting feedback on your project, we can facilitate connections to Technology Strategy Roleplaying who run the Intelligence Rising workshops, as well as organisations involved in AGI strategy such as Convergence Analysis, as well as any relevant organisations in the Animal movement.
- We will provide the software for running the workshops and teach you to use it. For those who want to be more involved in implementing the wargame in the software, we can train you in best practises in software engineering.
- Similarly, for research projects, we can offer help in scoping the project, in iterating on early tests of the projects feasibility, and provide feedback on any design and drafting for the work. We have considerable experience in Quantiative research in AI governance as well as in software engineering and will be happy to provide our expertise as relevant.
- format
- Field-building & outreach · Product & entrepreneurship
- topic
- Macrostrategy · Post-AGI transition · Near-term impact

Paolo Bova
Modeling Cooperation
About your mentor: I'm Paolo, Phd student from Teesside University with expertise in computer science, economics, and game theory. My thesis models how early warning systems for loss-of-control can fail in a heated tech race. Outside the thesis, I've taken to writing about the intersection of technical AI governance and Animals, and have a few drafts I'm gearing up to publish soon. I also work at Modeling Cooperation where we build software for AI governance researchers and software for running AI governance workshops.
About Modeling Cooperation: Modeling Cooperation is an independent group of software engineers and researchers who began collaborating in 2019 following participation in the AI Safety Camp. We are fiscally sponsored by Convergence Analysis. Jonas Emanuel Müller leads our work on AI competition dynamics and has over two decades of experience as a software engineer. He previously chaired the board of Animal Charity Evaluators. Tanja Rüegg manages funding reporting and communications, alongside a chief operating officer role at a data analytics firm. She has also supported other effectiveness-focused organisations (e.g. Sentience Politics, GBS Schweiz) as a volunteer, staff, and board member.
